Wrote narrative content for three levels (including cinematics). Collaborated frequently with Narrative team to ensure story cohesion, quality, and to generate ideas & solutions for content.
Wrote & developed in-game mission scripts, cinematics, NPC dialogue & barks, mission objectives, UI content, and more. Added content from proprietary scriptwriting software to engine & linked them to NPCs & other in-game elements. Often referenced original game via source material, as well as online & internal resources to balance quality expectations of a modern game, while retaining the flavour and memorable moments of the original.
(Description of work limited by unreleased status & NDA)